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Shadowrun Seattle Shutdown

Skills

With the changes to Active Skills, the skills available to spirits need to change as well:

  • All — Astral, Unarmed Combat
  • Air — Athletics
  • Beast — Athletics or Aquatics, depending on manifested form.
  • Earth — No Additional
  • Fire — Athletics
  • Guardian — Blunt Weapons, Counterspelling, Edged Weapons
  • Guidance — Counterspelling
  • Man — Spellcasting
  • Plant — Counterspelling
  • Task — Force ranks in a number of crafting-related Knowledge Skills equal to Force.
  • Water — Aquatics

Powers

As Exotic Skills no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway.