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	<title>Table:Active Skills - Revision history</title>
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	<updated>2026-06-04T00:40:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8034&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:56, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8034&amp;oldid=prev"/>
		<updated>2025-07-10T16:56:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:56, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
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		<author><name>Arcology Expert Program</name></author>
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	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8033&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:55, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8033&amp;oldid=prev"/>
		<updated>2025-07-10T16:55:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:55, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership| Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8032&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:55, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8032&amp;oldid=prev"/>
		<updated>2025-07-10T16:55:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:55, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WTF &lt;/del&gt;Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-8031:rev-8032 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8031&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:55, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8031&amp;oldid=prev"/>
		<updated>2025-07-10T16:55:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:55, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WTF &lt;/ins&gt;Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-8030:rev-8031 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8030&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:54, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8030&amp;oldid=prev"/>
		<updated>2025-07-10T16:54:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:54, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Command|Intimidate/Interrogate, Instruction, Leadership&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-8029:rev-8030 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8029&amp;oldid=prev</id>
		<title>Arcology Expert Program at 16:54, 10 July 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=8029&amp;oldid=prev"/>
		<updated>2025-07-10T16:54:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:54, 10 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Command|Intimidate/Interrogate, Instruction, Leadership&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, Improvisation, Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-7732:rev-8029 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=7732&amp;oldid=prev</id>
		<title>Arcology Expert Program at 00:04, 14 February 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=7732&amp;oldid=prev"/>
		<updated>2025-02-14T00:04:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 13 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Computers|Cyberwarfare|[By Attack, Sleaze, or Firewall Action, other than &amp;quot;Control Device&amp;quot;]|Software|Programming, Matrix Sculpting, Simsense Design|Matrix|Sensor Operations, Control Device, [By Data Processing Action]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Computers|Cyberwarfare|[By Attack, Sleaze, or Firewall Action, other than &amp;quot;Control Device&amp;quot;]|Software|Programming, Matrix Sculpting, Simsense Design|Matrix|Sensor Operations, Control Device, [By Data Processing Action]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Biotechnology|Chemistry|Analysis, [By Drug or Compound]|Medicine|Surgery, Extended Care, Bioware, Geneware, Soft Nanoware, Magical Health|First Aid|External Damage, Internal Damage, Stun Damage}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Biotechnology|Chemistry|Analysis, [By Drug or Compound]|Medicine|Surgery, Extended Care, Bioware, Geneware, Soft Nanoware, Magical Health|First Aid|External Damage, Internal Damage, Stun Damage}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Aetherology|Arcana|Arcane Lore, Artificing, Disenchanting|Ceremony|[By Ritual], Disrupt Ritual|Astral|Assensing, Astral Navigation, Astral Combat}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Aetherology|Arcana|Arcane Lore, Artificing, Disenchanting&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Initiation&lt;/ins&gt;|Ceremony|[By Ritual], Disrupt Ritual|Astral|Assensing, Astral Navigation, Astral Combat}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Sorcery|Spellcasting|[By Spell]|Alchemy|[By Preparation]|Counterspelling|Instant Spells, Sustained/Permanent Spells, Disjoining}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Sorcery|Spellcasting|[By Spell]|Alchemy|[By Preparation]|Counterspelling|Instant Spells, Sustained/Permanent Spells, Disjoining}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Conjuring|Summoning|[By Spirit]|Binding|[By Spirit]|Banishing|Summoned Spirits, Bound Spirits, Free Spirits, Exorcism}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Magical|Conjuring|Summoning|[By Spirit]|Binding|[By Spirit]|Banishing|Summoned Spirits, Bound Spirits, Free Spirits, Exorcism}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-7606:rev-7732 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=7606&amp;oldid=prev</id>
		<title>Arcology Expert Program at 02:28, 10 January 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=7606&amp;oldid=prev"/>
		<updated>2025-01-10T02:28:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:28, 9 January 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Stagecraft|Con|Advance Fee Scam, Insurance Fraud, Three-Card Monte, The Badger|Performance|Singing, Dancing, Keyboard, Plucked Strings, Bowed Strings, Woodwind|Acting|Make-Up, Voice, Emotional&amp;lt;ref&amp;gt;i.e. Simsense&amp;lt;/ref&amp;gt;, Physical}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Social|Influence|Command|Intimidate/Interrogate, Instruction, Leadership|Socialize|Street, Squatter, Low, Middle, High, Luxury, Commercial, Traveler|Persuade|Seduction, Diplomacy/Debate, Bargaining/Bartering}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Explosives &lt;/del&gt;Defusal, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Explosives &lt;/del&gt;Placement&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Explosives Improvisation&lt;/del&gt;|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Military Science|Combat Tactics|Guerilla, Siege, Ambush, Patrol, Reconnaissance|Demolitions|Defusal, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Improvisation, &lt;/ins&gt;Placement|Gunnery|Small Arms, Artillery, Rocket/Missile Launchers, Energy}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Engineering|Mechanics|Groundcraft, Watercraft, Aerospace|Armorer|Firearms, Close Combat Weapons, Projectile Weapons, Ammunition, Armor|Electronics|Commlinks, Cyberdecks, Cyberware, Hard Nanoware}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Computers|Cyberwarfare|[By Attack, Sleaze, or Firewall Action, other than &amp;quot;Control Device&amp;quot;]|Software|Programming, Matrix Sculpting, Simsense Design|Matrix|Sensor Operations, Control Device, [By Data Processing Action]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Technical|Computers|Cyberwarfare|[By Attack, Sleaze, or Firewall Action, other than &amp;quot;Control Device&amp;quot;]|Software|Programming, Matrix Sculpting, Simsense Design|Matrix|Sensor Operations, Control Device, [By Data Processing Action]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key mediawiki:diff::1.12:old-6670:rev-7606 --&gt;
&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=6670&amp;oldid=prev</id>
		<title>Arcology Expert Program at 02:06, 26 July 2024</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=6670&amp;oldid=prev"/>
		<updated>2024-07-26T02:06:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:06, 25 July 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableTop|Class|Group|Skill|Example Specializations|caption=Active Skills|edit=Active Skills|sortable=true}}&amp;lt;noinclude&amp;gt;[[Category:Character Table]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableTop|Class|Group|Skill|Example Specializations|caption=Active Skills|edit=Active Skills|sortable=true}}&amp;lt;noinclude&amp;gt;[[Category:Character Table]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Firearms|Handguns|Light, Heavy, Pneumatic&amp;lt;ref&amp;gt;includes Tasers&amp;lt;/ref&amp;gt;, Revolvers|Heavy Weapons|Assault Cannons, Flamethrowers, Machine Guns|Long Arms|Assault Rifles&amp;lt;ref&amp;gt;includes Carbines&amp;lt;/ref&amp;gt;, Pneumatic, Precision&amp;lt;ref&amp;gt;Includes Sporting Rifles and Sniper Rifles&amp;lt;/ref&amp;gt;, Shotguns, Submachine Gun}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Firearms|Handguns|Light&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Machine&lt;/ins&gt;, Heavy, Pneumatic&amp;lt;ref&amp;gt;includes Tasers&amp;lt;/ref&amp;gt;, Revolvers|Heavy Weapons|Assault Cannons, Flamethrowers, Machine Guns|Long Arms|Assault Rifles&amp;lt;ref&amp;gt;includes Carbines&amp;lt;/ref&amp;gt;, Pneumatic, Precision&amp;lt;ref&amp;gt;Includes Sporting Rifles and Sniper Rifles&amp;lt;/ref&amp;gt;, Shotguns, Submachine Gun}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Close Combat|Edged Weapons|Axe, Large Blade&amp;lt;ref name=&amp;quot;reach 2&amp;quot;&amp;gt;Reach &amp;amp;ge; 2&amp;lt;/ref&amp;gt;, Monofilament Flexible, Small Polearm, Powered, Small Blade&amp;lt;ref name=&amp;quot;reach 1&amp;quot;&amp;gt;Reach &amp;amp;le; 1&amp;lt;/ref&amp;gt;|Blunt Weapons|Battering Ram, Flexible Bludgeon, Large Club&amp;lt;ref name=&amp;quot;reach 2&amp;quot; /&amp;gt;, Small Clubs&amp;lt;ref name=&amp;quot;reach 1&amp;quot; /&amp;gt;, Shield, Staff|Unarmed|Disarm, Implanted, Leverage&amp;lt;ref&amp;gt;Includes clinches and throws&amp;lt;/ref&amp;gt;, Strike, Subdue, [By Martial Arts Style]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Close Combat|Edged Weapons|Axe, Large Blade&amp;lt;ref name=&amp;quot;reach 2&amp;quot;&amp;gt;Reach &amp;amp;ge; 2&amp;lt;/ref&amp;gt;, Monofilament Flexible, Small Polearm, Powered, Small Blade&amp;lt;ref name=&amp;quot;reach 1&amp;quot;&amp;gt;Reach &amp;amp;le; 1&amp;lt;/ref&amp;gt;|Blunt Weapons|Battering Ram, Flexible Bludgeon, Large Club&amp;lt;ref name=&amp;quot;reach 2&amp;quot; /&amp;gt;, Small Clubs&amp;lt;ref name=&amp;quot;reach 1&amp;quot; /&amp;gt;, Shield, Staff|Unarmed|Disarm, Implanted, Leverage&amp;lt;ref&amp;gt;Includes clinches and throws&amp;lt;/ref&amp;gt;, Strike, Subdue, [By Martial Arts Style]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Projectile Weapons|Projectile Launchers|Grenade Launchers, Grapple Guns, Net guns, Harpoon Guns|Throwing Weapons|Grenades, Small Blades, Small Clubs, Polearms, Flexible Weapons&amp;lt;ref&amp;gt;Such as bolas.&amp;lt;/ref&amp;gt;|Archery|Bows, Pistol Crossbows, Rifle Crossbows, Slingshots, Blowguns}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Projectile Weapons|Projectile Launchers|Grenade Launchers, Grapple Guns, Net guns, Harpoon Guns|Throwing Weapons|Grenades, Small Blades, Small Clubs, Polearms, Flexible Weapons&amp;lt;ref&amp;gt;Such as bolas.&amp;lt;/ref&amp;gt;|Archery|Bows, Pistol Crossbows, Rifle Crossbows, Slingshots, Blowguns}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
	<entry>
		<id>http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=6386&amp;oldid=prev</id>
		<title>Arcology Expert Program at 20:17, 1 May 2024</title>
		<link rel="alternate" type="text/html" href="http://wiki.s3.privateworks.com/index.php?title=Table:Active_Skills&amp;diff=6386&amp;oldid=prev"/>
		<updated>2024-05-01T20:17:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:17, 1 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Projectile Weapons|Projectile Launchers|Grenade Launchers, Grapple Guns, Net guns, Harpoon Guns|Throwing Weapons|Grenades, Small Blades, Small Clubs, Polearms, Flexible Weapons&amp;lt;ref&amp;gt;Such as bolas.&amp;lt;/ref&amp;gt;|Archery|Bows, Pistol Crossbows, Rifle Crossbows, Slingshots, Blowguns}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Combat|Projectile Weapons|Projectile Launchers|Grenade Launchers, Grapple Guns, Net guns, Harpoon Guns|Throwing Weapons|Grenades, Small Blades, Small Clubs, Polearms, Flexible Weapons&amp;lt;ref&amp;gt;Such as bolas.&amp;lt;/ref&amp;gt;|Archery|Bows, Pistol Crossbows, Rifle Crossbows, Slingshots, Blowguns}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Stealth|Locksmith|Physical Key, Electronic, Biometric, Combination|Sleight Of Hand|Palming, Pickpocketing, Trapping|Sneaking|Astral, Physical, Social, Vehicular}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Stealth|Locksmith|Physical Key, Electronic, Biometric, Combination|Sleight Of Hand|Palming, Pickpocketing, Trapping|Sneaking|Astral, Physical, Social, Vehicular}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Prowess|Acrobatics|Climbing, Contortion, Falling, Jumping|Athletics|Running, Cycling, Skating, Skiing, Flying&amp;lt;ref&amp;gt;For those who can fly naturally.&amp;lt;/ref&amp;gt;|Aquatics|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Swimming&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Diving&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Paddling&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Prowess|Acrobatics|Climbing, Contortion, Falling, Jumping|Athletics|Running, Cycling, Skating, Skiing, Flying&amp;lt;ref&amp;gt;For those who can fly naturally.&amp;lt;/ref&amp;gt;|Aquatics|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Diving&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Endurance&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Speed&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Driving|Pilot Groundcraft|Open Wheeled&amp;lt;ref&amp;gt;Motorcyles and ATVS&amp;lt;/ref&amp;gt;, Enclosed Wheeled, Tracked, Bionic/Walker|Pilot Watercraft|Sailing, Modern Boats, Modern Ships, Submarines, Bionic|Pilot Aerospace|Gliders, Fixed-Wing, Rotorcraft, VTOL/VSTOL, Spacecraft, Lighter-Than-Air, Bionic}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Driving|Pilot Groundcraft|Open Wheeled&amp;lt;ref&amp;gt;Motorcyles and ATVS&amp;lt;/ref&amp;gt;, Enclosed Wheeled, Tracked, Bionic/Walker|Pilot Watercraft|Sailing, Modern Boats, Modern Ships, Submarines, Bionic|Pilot Aerospace|Gliders, Fixed-Wing, Rotorcraft, VTOL/VSTOL, Spacecraft, Lighter-Than-Air, Bionic}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TableSkill|Physical|Outdoors|Query|Navigation, Searching, Tailing/Tracking|Survival|Urban, Wasteland, Open Sea, Forest, Desert, Jungle|Animal Handling|Herding/Driving, Riding, Taming/Teaching}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Arcology Expert Program</name></author>
	</entry>
</feed>