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Shadowrun Seattle Shutdown
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Security Devices/Cracking the Case: Difference between revisions

m (Arcology Expert Program moved page Breaking & Entering/Cracking the Case to Security Devices/Cracking the Case without leaving a redirect)
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Agility [Physical] (Maglock Rating × 2, 1 Combat Turn)
Agility [Physical] (Maglock Rating × 2, 1 Combat Turn)
Extended Test}}. Reassembling the case afterwards requires the same test.
Extended Test}}. Reassembling the case afterwards requires the same test.
Some maglocks have anti-tamper systems. Identifying the presence of such a system requires a {{Test|Locksmith + Intuition [Mental] (Anti-Tamper Rating) Test}}. Failing to identify the system means that an alarm is triggered when the character attempts to crack the case. If identified, add the Anti-Tamper Rating to the required threshold for the Extended Test.


Whether or not physical violence (reat it as attempting to destroy a Barrier with Structure and Armor equal to the Maglock's Rating) is beneficial to bypassing a maglock depends on the site's security design. If the lock is designed to {{wp|fail-safe}}, smashing it will in fact open whatever it is securing, but will also inform the security system of the breach. If the system is instead designed to fail-secure, destroying the lock will not open whatever it is securing... and it will still inform the security system of the breach.
Whether or not physical violence (reat it as attempting to destroy a Barrier with Structure and Armor equal to the Maglock's Rating) is beneficial to bypassing a maglock depends on the site's security design. If the lock is designed to {{wp|fail-safe}}, smashing it will in fact open whatever it is securing, but will also inform the security system of the breach. If the system is instead designed to fail-secure, destroying the lock will not open whatever it is securing... and it will still inform the security system of the breach.

Revision as of 19:28, 10 November 2022

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This page is a Stub, meant to be transcluded into Breaking & Entering rather than viewed directly.

Cracking a maglock's case to access the electronics requires a Locksmith + Agility [Physical] (Maglock Rating × 2, 1 Combat Turn) Extended Test Test. Reassembling the case afterwards requires the same test.

Whether or not physical violence (reat it as attempting to destroy a Barrier with Structure and Armor equal to the Maglock's Rating) is beneficial to bypassing a maglock depends on the site's security design. If the lock is designed to fail-safe, smashing it will in fact open whatever it is securing, but will also inform the security system of the breach. If the system is instead designed to fail-secure, destroying the lock will not open whatever it is securing... and it will still inform the security system of the breach.