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<noinclude>{{Stub| | <noinclude>{{Stub|Security Devices}}</noinclude> | ||
Cracking a maglock's case to access the electronics requires a {{Test|Locksmith + | Cracking a maglock's case to access the electronics requires a {{Test|Locksmith + | ||
Agility [Physical] (Maglock Rating × 2, 1 Combat Turn) | Agility [Physical] (Maglock Rating × 2, 1 Combat Turn) | ||
Revision as of 19:28, 10 November 2022
This page is a Stub, meant to be transcluded into Security Devices rather than viewed directly.
Cracking a maglock's case to access the electronics requires a Locksmith + Agility [Physical] (Maglock Rating × 2, 1 Combat Turn) Extended Test Test. Reassembling the case afterwards requires the same test.
Whether or not physical violence (reat it as attempting to destroy a Barrier with Structure and Armor equal to the Maglock's Rating) is beneficial to bypassing a maglock depends on the site's security design. If the lock is designed to fail-safe, smashing it will in fact open whatever it is securing, but will also inform the security system of the breach. If the system is instead designed to fail-secure, destroying the lock will not open whatever it is securing... and it will still inform the security system of the breach.
