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Shadowrun Seattle Shutdown

Spirits: Difference between revisions

(Created page with "{{Needs Improvement}} Category:House Rules With the changes to Active Skills, the skills available to spirits need to change as well: All: Assensing, Astral Combat, Unarmed Combat Air: Exotic Ranged Weapon, Running Beast: Earth: Exotic Ranged Weapon Fire: Exotic Ranged Weapon, Flight Guardian: Man: Spellcasting Plant: Task: Water: Exotic Ranged Weapon")
 
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{{Needs Improvement}}
{{Needs Improvement}}
[[Category:House Rules]]
[[Category:House Rule]]


With the changes to [[Active Skills]], the skills available to spirits need to change as well:
With the changes to [[Active Skills]], the skills available to spirits need to change as well:

Revision as of 17:42, 20 February 2023

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This page is incomplete.

It was last edited Monday, February 20, 2023 by Arcology Expert Program.

With the changes to Active Skills, the skills available to spirits need to change as well:

All: Assensing, Astral Combat, Unarmed Combat

Air: Exotic Ranged Weapon, Running

Beast:

Earth: Exotic Ranged Weapon

Fire: Exotic Ranged Weapon, Flight

Guardian:

Man: Spellcasting

Plant:

Task:

Water: Exotic Ranged Weapon