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[[Category:House Rule]] | [[Category:House Rule]] | ||
This article covers adjustments to specific spells or groups of spells. | |||
==Combat== | ==Combat== | ||
* '''Direct Combat Spells'''{{src|sr5|ref=283}} deal base damage equal to half Force. If the spell is successfully resisted (defender has equal or more hits than the caster), it does not deal the base damage. | * '''Direct Combat Spells'''{{src|sr5|ref=283}} deal base damage equal to half Force. If the spell is successfully resisted (defender has equal or more hits than the caster), it does not deal the base damage. | ||
* '''Knockout'''{{src|sr5|ref=284}}, '''Stunbolt'''{{src|sr5|ref=284}}, and '''Stunball'''{{src|sr5|ref=285}} have | * '''Knockout'''{{src|sr5|ref=284}}, '''Stunbolt'''{{src|sr5|ref=284}}, and '''Stunball'''{{src|sr5|ref=285}} have their Drain Value increased by 2. Channeling energy in a way to stun instead of kill should be harder, not easier. | ||
==Manipulation== | ==Manipulation== | ||
* '''Napalm Wall'''{{src|sspells|ref=21}} is a variation of ''[Element] Wall''{{src|sg|ref=115}}, but inexplicably lists a lower Drain code despite combining elements making it arguably more powerful and certainly more flexible. It's Drain code is F+2, just like the spell it is derived from. | * '''Napalm Wall'''{{src|sspells|ref=21}} is a variation of ''[Element] Wall''{{src|sg|ref=115}}, but inexplicably lists a lower Drain code despite combining elements making it arguably more powerful and certainly more flexible. It's Drain code is F+2, just like the spell it is derived from. | ||
* '''Turn to Goo'''{{src|sg|ref=119}} is banned. | |||
==References== | ==References== | ||
<references /> | <references /> | ||
Latest revision as of 12:09, 20 December 2023
This article covers adjustments to specific spells or groups of spells.
Combat
- Direct Combat Spells[1] deal base damage equal to half Force. If the spell is successfully resisted (defender has equal or more hits than the caster), it does not deal the base damage.
- Knockout[2], Stunbolt[2], and Stunball[3] have their Drain Value increased by 2. Channeling energy in a way to stun instead of kill should be harder, not easier.
Manipulation
- Napalm Wall[4] is a variation of [Element] Wall[5], but inexplicably lists a lower Drain code despite combining elements making it arguably more powerful and certainly more flexible. It's Drain code is F+2, just like the spell it is derived from.
- Turn to Goo[6] is banned.
References
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 283)
- ↑ 2.0 2.1 Shadowrun Fifth Edition Core Rulebook (p. 284)
- ↑ Shadowrun Fifth Edition Core Rulebook (p. 285)
- ↑ Shadow Spells (p. 21)
- ↑ Street Grimoire (p. 115)
- ↑ Street Grimoire (p. 119)
