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It typically operates in groups of three, and can be found on all levels and districts of the [[SCIRE]]. | It typically operates in groups of three, and can be found on all levels and districts of the [[SCIRE]]. | ||
In sentry configuration, it functions as a walker, able to move slowly and carefully across a wide variety of terrain. To date<ref>As of [[ | In sentry configuration, it functions as a walker, able to move slowly and carefully across a wide variety of terrain. To date<ref>As of [[S02E05]].</ref> it has not demonstrated an ability to fire it's main weapon in this mode. | ||
In attack configuration, the Dervish lifts up on the ends of its nine limbs and spins rapidly. It appears to have some sort of gyroscopic system to keep itself upright and attains propulsion by rapidly altering the length and angle of it's nine legs. The motion is somewhat erratic, making it difficult to target. | In attack configuration, the Dervish lifts up on the ends of its nine limbs and spins rapidly. It appears to have some sort of gyroscopic system to keep itself upright and attains propulsion by rapidly altering the length and angle of it's nine legs. The motion is somewhat erratic, making it difficult to target. | ||
While in this mode, it is capable of launching darts in all directions. Acting much like a fully automatic shotgun, these rounds are laced with a potent neurotoxin that inhibits movement and eventually results in paralysis. | While in this mode, it is capable of launching darts in all directions. Acting much like a fully automatic shotgun, these rounds are laced with a potent neurotoxin<ref>Gamma-Scopolamine, {{src|sr5|410}}</ref> that inhibits movement and eventually results in paralysis. | ||
==References== | ==References== | ||
<references /> | <references /> | ||
Latest revision as of 10:37, 6 February 2025
Drone
| Metadata | |
|---|---|
| First Appearance | |
| Latest Appearance | |
| Total Appearances or References | 11 |
The Dervish is a nine-legged radially symmetrical combat drone. Its origins are a mystery to The Resistance — it does not bear even superficial resemblance to any known manufacturer's products. It typically operates in groups of three, and can be found on all levels and districts of the SCIRE.
In sentry configuration, it functions as a walker, able to move slowly and carefully across a wide variety of terrain. To date[1] it has not demonstrated an ability to fire it's main weapon in this mode.
In attack configuration, the Dervish lifts up on the ends of its nine limbs and spins rapidly. It appears to have some sort of gyroscopic system to keep itself upright and attains propulsion by rapidly altering the length and angle of it's nine legs. The motion is somewhat erratic, making it difficult to target.
While in this mode, it is capable of launching darts in all directions. Acting much like a fully automatic shotgun, these rounds are laced with a potent neurotoxin[2] that inhibits movement and eventually results in paralysis.
References
- ↑ As of S02E05 – Quarterly Report Metrics.
- ↑ Gamma-Scopolamine, Shadowrun Fifth Edition Core Rulebook (p. 410)
