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[[Category:House Rule]] | [[Category:House Rule]] | ||
==Skills== | ==Skills== | ||
With the changes to [[Active Skills]], the skills available to spirits need to change as well: | With the changes to [[Active Skills]], the skills available to spirits need to change as well: | ||
* '''All''' — Astral, Unarmed Combat | * '''All''' — Astral, Unarmed Combat | ||
* '''Air''' — Athletics | * '''Air''' — Athletics | ||
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* '''Task''' — Force ranks in a number of crafting-related Knowledge Skills equal to Force. | * '''Task''' — Force ranks in a number of crafting-related Knowledge Skills equal to Force. | ||
* '''Water''' — Aquatics | * '''Water''' — Aquatics | ||
==Powers== | ==Powers== | ||
As [[Active Skills#Exotic Skills|Exotic Skills]] no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway. | As [[Active Skills#Exotic Skills|Exotic Skills]] no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway. | ||
Latest revision as of 17:12, 1 December 2023
Skills
With the changes to Active Skills, the skills available to spirits need to change as well:
- All — Astral, Unarmed Combat
- Air — Athletics
- Beast — Athletics or Aquatics, depending on manifested form.
- Earth — No Additional
- Fire — Athletics
- Guardian — Blunt Weapons, Counterspelling, Edged Weapons
- Guidance — Counterspelling
- Man — Spellcasting
- Plant — Counterspelling
- Task — Force ranks in a number of crafting-related Knowledge Skills equal to Force.
- Water — Aquatics
Powers
As Exotic Skills no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway.
