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{{Documentation}} | {{Documentation}} | ||
<includeonly><onlyinclude><span style="white-space: nowrap;">[[{{{2|{{Required|4|Status}}}}}|{{#fas:calendar}} {{Days|{{{1}}}}}]] {{#switch:{{{3}}} | <includeonly><onlyinclude> <span style="white-space: nowrap;">[[{{{2|{{Required|4|Status}}}}}|{{#fas:calendar}} {{Days|{{{1}}}}}]] {{#switch:{{{3}}} | ||
| hostile = <span style="color: #CC6666;">{{#fas:triangle-exclamation}}</span> | | hostile = <span style="color: #CC6666;">{{#fas:triangle-exclamation}}</span> | ||
| friendly = <span style="color: #66CC66;">{{#fas:shield}}</span> | | friendly = <span style="color: #66CC66;">{{#fas:shield}}</span> | ||
Revision as of 17:20, 25 January 2024
Template:Status is used to track the current state of different sections of the SCIRE, based on where and when the Player Characters were last there.
Usage
It has four mandatory parameters:
- The date the information was last updated, in
yyyy/mm/ddformat. - The episode the information was updated during, formatted for inclusion as a wikilink.
- Whether the areas explored were
vacant,hostile, orfriendly - Whether the areas explored had (
up) or lacked (dn) power.
Returns
It will indicate how old the information is formatted as link to the article and two icons indicating the state:
- for
friendly. - for
vacant. - for
hostile. - if the area had power.
- if it didn't.
{{Status|2059/12/19|S01E01|hostile|up}} returns:
The documentation above was transcluded from Template:Status/Documentation. [edit]
