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Shadowrun Seattle Shutdown

Implants: Difference between revisions

(Created page with "{{Need Improvement}} Category:House Rule ==Cyberware== '''Skillwires'''{{src|sr5|ref=456}} cost Rating×5000¥, making them something a corporation might actually invest into an employee or a prospective employee might save up for to make themselves more attractive to an employer. '''Move-By-Wire'''{{src|cf|ref=84}} functions as a Skillwire System equal to it's Rating+3, rather than Rating×2. An R:2 Skillwire system is pretty useless, so this makes it worthwhile at...")
 
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==Cyberware==
==Cyberware==

Revision as of 17:33, 22 February 2023

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It was last edited Wednesday, February 22, 2023 by Arcology Expert Program.

Cyberware

Skillwires[1] cost Rating×5000¥, making them something a corporation might actually invest into an employee or a prospective employee might save up for to make themselves more attractive to an employer.

Move-By-Wire[2] functions as a Skillwire System equal to it's Rating+3, rather than Rating×2. An R:2 Skillwire system is pretty useless, so this makes it worthwhile at the low end and the same at the high end.

References