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Shadowrun Seattle Shutdown

Vision: Difference between revisions

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     color: null,
     color: null,
         range: 0,
         range: 0,
         angle: 360
         angle: 360 /* Always reset back to 360. */
}
}
});
});
</syntaxhighlight>
</syntaxhighlight>

Revision as of 19:16, 19 March 2023


For items that can accept vision modifications (like gas masks) but don't have a rating, treat as Rating 2 instead.

For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.

Apply Vision

let rating = origin.system.technology.rating; /* For most technological sources. */
let rating = actor.system.attributes.magic.value; /* For adept and critter powers. */
let rating = 6; /* You can also set a static value, for natural senses or special cases. */
/* Only use one of above. */

token.document.update({
	sight: {
		color: "#004422",
    	range: (rating / 2 + 3) ** 2, /* Low-Light Vision */
    	range: (rating / 2 + 1) ** 2 /* Thermographic Vision */
    	/* Only use one of above. */
    	angle: 360 /* Use 360 for anything head-mounted, use 30 for handheld items (scopes, cameras, etc). */
	}
});

Remove Vision

token.document.update({
	sight: {
    	color: null,
        range: 0,
        angle: 360 /* Always reset back to 360. */
	}
});