Anonymous
×
Create a new article
Write your page title here:
We currently have 205 articles on Shadowrun Seattle Shutdown. Type your article name above or click on one of the titles below and start writing!



Shadowrun Seattle Shutdown

Vision: Difference between revisions

No edit summary
No edit summary
Line 1: Line 1:
[[Category:House Rule]][[Category:Foundry]]
[[Category:House Rule]][[Category:Foundry]]


For items that can accept vision modifications (like gas masks) but don't have a rating, treat as Rating 2 instead.
For items that can accept vision modifications (like helmets and ballistic masks) but don't have a rating, treat as Rating 2 instead.


For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.
For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.

Revision as of 19:18, 19 March 2023


For items that can accept vision modifications (like helmets and ballistic masks) but don't have a rating, treat as Rating 2 instead.

For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.

Apply Vision

let rating = origin.system.technology.rating; /* For most technological sources. */
let rating = actor.system.attributes.magic.value; /* For adept and critter powers. */
let rating = 6; /* You can also set a static value, for natural senses or special cases. */
/* Only use one of above. */

token.document.update({
	sight: {
		color: "#004422",
    	range: (rating / 2 + 3) ** 2, /* Low-Light Vision */
    	range: (rating / 2 + 1) ** 2 /* Thermographic Vision */
    	/* Only use one of above. */
    	angle: 360 /* Use 360 for anything head-mounted, use 30 for handheld items (scopes, cameras, etc). */
	}
});

Remove Vision

token.document.update({
	sight: {
    	color: null,
        range: 0,
        angle: 360 /* Always reset back to 360. */
	}
});