Anonymous
×
Create a new article
Write your page title here:
We currently have 205 articles on Shadowrun Seattle Shutdown. Type your article name above or click on one of the titles below and start writing!



Shadowrun Seattle Shutdown

Vision: Difference between revisions

No edit summary
Line 5: Line 5:
For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.
For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.


===Apply Vision===
==Apply Vision==
<syntaxhighlight lang="JavaScript" line>
<syntaxhighlight lang="JavaScript" line>
let rating = origin.system.technology.rating; /* For most technological sources. */
let rating = origin.system.technology.rating; /* For most technological sources. */
let rating = actor.system.attributes.magic.value; /* For adept and critter powers. */
let rating = actor.system.attributes.magic.value; /* For adept and critter powers. */
let rating = 6; /* You can also set a static value, for natural senses or special cases. */
let rating = 6; /* You can also set a static value, for natural senses or special cases. */
/* Only use one of above. */
</syntaxhighlight>


Combine one of the above with one of the below. Change the angle to 30 for handheld items (scopes, cameras, etc).
===Thermographic Vision===
<syntaxhighlight lang="JavaScript" line>
token.document.update({
sight: {
color: "#CC6600",
    range: (rating / 2 + 1) ** 2,
    angle: 360
}
});
</syntaxhighlight>
===Low-Light Vision===
<syntaxhighlight lang="JavaScript" line>
token.document.update({
token.document.update({
sight: {
sight: {
color: "#004422",
color: "#002244",
     range: (rating / 2 + 2) ** 2, /* Low-Light Vision */
     range: (rating / 2 + 2) ** 2,  
    range: (rating / 2 + 1) ** 2 /* Thermographic Vision */
     angle: 360
    /* Only use one of above. */
     angle: 360 /* Use 360 for anything head-mounted, use 30 for handheld items (scopes, cameras, etc). */
}
}
});
});

Revision as of 15:40, 20 March 2023


For items that can accept vision modifications (like helmets and ballistic masks) but don't have a rating, treat as Rating 2 instead.

For Imaging Scopes and natural senses not granted via awakening, treat as if Rating 6.

Apply Vision

let rating = origin.system.technology.rating; /* For most technological sources. */
let rating = actor.system.attributes.magic.value; /* For adept and critter powers. */
let rating = 6; /* You can also set a static value, for natural senses or special cases. */

Combine one of the above with one of the below. Change the angle to 30 for handheld items (scopes, cameras, etc).

Thermographic Vision

token.document.update({
	sight: {
		color: "#CC6600",
    	range: (rating / 2 + 1) ** 2, 
    	angle: 360
	}
});

Low-Light Vision

token.document.update({
	sight: {
		color: "#002244",
    	range: (rating / 2 + 2) ** 2, 
    	angle: 360
	}
});

Remove Vision

token.document.update({
	sight: {
    	color: null,
        range: 0,
        angle: 360 /* Always reset back to 360. */
	}
});