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Shadowrun Seattle Shutdown

Spirits: Difference between revisions

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==Powers==
==Powers==
As [[Active Skills#Exotic Skills|Exotic Skills]] no longer exist, any spirit power which uses the spirit's Force in its place.
As [[Active Skills#Exotic Skills|Exotic Skills]] no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway.

Revision as of 17:11, 1 December 2023

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This page is incomplete.

It was last edited Friday, December 1, 2023 by Arcology Expert Program.

Skills

With the changes to Active Skills, the skills available to spirits need to change as well:

  • All — Astral, Unarmed Combat
  • Air — Athletics
  • Beast — Athletics or Aquatics, depending on manifested form.
  • Earth — No Additional
  • Fire — Athletics
  • Guardian — Blunt Weapons, Counterspelling, Edged Weapons
  • Guidance — Counterspelling
  • Man — Spellcasting
  • Plant — Counterspelling
  • Task — Force ranks in a number of crafting-related Knowledge Skills equal to Force.
  • Water — Aquatics

Powers

As Exotic Skills no longer exist, any spirit with a power that normally uses one instead uses the spirit's Force; they would have had Force ranks in the skill anyway.