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Shadowrun Seattle Shutdown
Revision as of 17:57, 21 December 2023 by Arcology Expert Program (talk | contribs) (Arcology Expert Program moved page Template:Base to Template:Base16 without leaving a redirect)
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Template:Base16 template makes it easy to convert from decimal to hexadecimal.

Usage

It accepts one mandatory parameter, the decimal number to be converted to a hexadecimal. Decimals and fractions will be rounded down.

A optional parameter controls the display of a subscript:

  • The number is, by default, formatted with a final subscript 16 to display the base.
  • With |hex, the base will display as hex.
  • Using |no or |none hides the subscript and forces the display of at least two hexadecimal digits (instead of just one for values lower than 16).
  • Use |digit to show a single digit without the subscript and without the 0 prefix.

Return

To convert a number to a base 16:

{{Base16|0}} → 016
{{Base16|15}} → F16
{{Base16|3256}} → CB816

To convert a number to a base hex:

{{Base16|0|hex}} → 0hex
{{Base16|15|hex}} → Fhex
{{Base16|3256|hex}} → CB8hex

To display single digits:

{{Base16|0|digit}} → 0
{{Base16|10|digit}} → A
{{Base16|15|digit}} → F

To convert an RGB color from decimal code to hex code:

{{Base16|255|no}}{{Base16|165|no}}{{Base16|0|no}} → FFA500
Not a number input
{{Base16|}}
{{Base16}} → 016
{{Base16|foobar}} → foobar
{{Base16|A B}} → A B

The documentation above was transcluded from Template:Base16/Documentation.