Revision as of 17:42, 20 February 2023 by Arcology Expert Program (talk | contribs) (Created page with "{{Needs Improvement}} Category:House Rules With the changes to Active Skills, the skills available to spirits need to change as well: All: Assensing, Astral Combat, Unarmed Combat Air: Exotic Ranged Weapon, Running Beast: Earth: Exotic Ranged Weapon Fire: Exotic Ranged Weapon, Flight Guardian: Man: Spellcasting Plant: Task: Water: Exotic Ranged Weapon")
With the changes to Active Skills, the skills available to spirits need to change as well:
All: Assensing, Astral Combat, Unarmed Combat
Air: Exotic Ranged Weapon, Running
Beast:
Earth: Exotic Ranged Weapon
Fire: Exotic Ranged Weapon, Flight
Guardian:
Man: Spellcasting
Plant:
Task:
Water: Exotic Ranged Weapon
